Publications

2023

Jingyi Li and Sean Follmer. 2023. Beyond the Artifact: Power as a Lens for Creativity Support Tools. 2023 ACM Symposium on User Interface Software and Technology (UIST).


Elyse Chase, Tobias Gerstenberg, and Sean Follmer. 2023. Realism of Visual, Auditory, and Haptic Cues in Phenomenal Causality. 2023 IEEE World Haptics Conference (WHC).


Ahad Rauf, Jack S. Bernardo, and Sean Follmer. 2023. Electroadhesive Auxetics as Programmable Layer Jamming Skins for Formable Crust Shape Displays. 2023 IEEE International Conference on Robotics and Automation (ICRA).


Eric J. Gonzalez, and Sean Follmer. 2023. Sensorimotor Simulation of Redirected Reaching using Stochastic Optimal Feedback Control. In Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems (CHI ‘23). ACM, Hamburg, Germany. (Best Paper)


Danyang Fan, Alexa F. Siu, Hrishikesh Rao, Gene SH Kim, Xavier Vazquez, Lucy Gerco, Sile O’Modhrain and Sean Follmer. 2023. The Accessibility of Data Visualizations on the Web for Screen Reader Users: Practices and Experiences During COVID-19. ACM Transactions on Accessible Computing 16.1 (2023): 1-29.


Mathieu Le Goc, Charles Perin, Sean Follmer, Jean-Daniel Fekete, and Pierre Dragicevic. 2023. Zooids. (2023).


2022

Brian H. Do, Inrak Choi, and Sean Follmer. 2022. An All-Soft Variable Impedance Actuator Enabled by Embedded Layer Jamming. IEEE Transactions on Mechatronics. (Download Preprint)


Lawrence H. Kim, Veronika Domova, Yao Yuqi, Chien-Ming Huang, Sean Follmer, and Pablo Paredes. 2022. Robotic Presence: The Effects of Anthropomorphism and Robot State on Task Performance and Emotion. IEEE Robotics and Automation Letters.


Savannah Cofer, Tyler Chen, Jakob Grzesik, Jackie (Junrui) Yang, and Sean Follmer. 2022. Detecting Touch and Grasp Gestures using a Wrist-Worn Optical and Inertial Sensing Network. IEEE Robotics and Automation Letters.


Eric J. Gonzalez, Elyse D.Z. Chase, Pramod Kotipalli, and Sean Follmer. 2022. A Model Predictive Control Approach for Reach Redirection in Virtual Reality. In Proceedings of the 2022 CHI Conference on Human Factors in Computing Systems (CHI ‘22). ACM, New Orleans, LA, USA.


Parastoo Abtahi, Sidney Q. Hough, James A. Landay, and Sean Follmer. 2022. Beyond Being Real: A Sensorimotor Control Perspective on Interactions in Virtual Reality. In CHI Conference on Human Factors in Computing Systems (CHI ’22), April 29-May 5, 2022, New Orleans, LA, USA. ACM, New York, NY, USA, 17 pages. https://doi.org/10.1145/3491102.3517706


Danyang Fan, Alexa F. Siu, Wing-Sum A. Law, Raymond R. Zhen, Sile O’Modhrain, and Sean Follmer. 2022. Slide-Tone and Tilt-Tone: 1-DOF Haptic Techniques for Conveying Shape Characteristics of Graphs to Blind Users. In CHI Conference on Human Factors in Computing Systems (CHI ‘22), April 29-May 5, 2022, New Orleans, LA, USA. ACM, New York, NY, USA, 19 pages. https://doi.org/10.1145/3491102.3517790


Alexa F. Siu, Gene S-H Kim, Sile O’Modhrain, and Sean Follmer. 2022. Supporting Accessible Data Visualization Through Audio Data Narratives. In CHI Conference on Human Factors in Computing Systems (CHI ‘22), April 29-May 5, 2022, New Orleans, LA, USA. ACM, New York, NY, USA, 19 pages. https://doi.org/10.1145/3491102.3517790


E. D. Vasquez, A. M. Okamura and S. Follmer (2022) Social-Cultural Factors in the Design of Technology for Hispanic People with Stroke. In IEEE International Conference on Human-Robot Interaction, Workshop on Inclusive HRI: Equity and diversity in design, application, methods, and community.


2021

Parastoo Abtahi. 2021. From Illusions to Beyond-Real Interactions in Virtual Reality. In The Adjunct Publication of the 34th Annual ACM Symposium on User Interface Software and Technology (UIST ’21 Adjunct), October 10–14, 2021, Virtual Event, USA. ACM, New York, NY, USA, 5 pages. https://doi.org/10.1145/3474349.3477586


Jingyi Li, Wilmot Li, Sean Follmer, and Maneesh Agrawala. 2021, October. Automated Accessory Rigs for Layered 2D Character Illustrations. In The 34th Annual ACM Symposium on User Interface Software and Technology (pp. 1100-1108).


Lawrence H. Kim and Sean Follmer. 2021. Generating Legible and Glanceable Swarm Robot Motion through Trajectory, Collective Behavior, and Pre-attentive Processing Features. ACM Trans. Hum.-Robot Interact. 10, 3, Article 21 (July 2021), 25 pages. DOI: //doi.org/10.1145/3442681


Elyse D. Z. Chase, Phillip Wolff, Tobias Gerstenberg, and Sean Follmer. In Touch with Causation: Understanding the Impact of Kinesthetic Haptics on Causality. In CogSci. 2021.


Elyse D. Z. Chase, Phillip Wolff, Tobias Gerstenberg, and Sean Follmer. A Causal Feeling: How Kinesthetic Haptics Affects Causal Perception. In World Haptics Conference (WHC), 2021 IEEE (pp. 347). (Best Work In Progress Paper)


Alexa F Siu*, Danyang Fan*, Gene S-H Kim, Hrishikesh V Rao, Xavier Vazquez, Sile O’Modhrain, and Sean Follmer. 2021. COVID-19 Highlights the Issues Facing Blind and Visually Impaired People in Accessing Data on the Web. In Proceedings of the 18th International Web for All Conference (W4A’ 21). (Best Paper Honorable Mention) * These authors contributed equally to this work.


Anthony D. Stuart, Zachary M. Hammond, and Sean Follmer. Balloon Animal Robots: Reconfigurable Isoperimetric Inflated Soft Robots. In The International Conference on Intelligent Robots and Systems (IROS). 2021.


Evan Strasnick, Maneesh Agrawala, and Sean Follmer. Coupling Simulation and Hardware for Interactive Circuit Debugging. In Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems. 2021. (Best Paper)


Daniel S. Drew, Matthew Devlin, Elliot Hawkes, and Sean Follmer. Acoustic Communication and Sensing for Inflatable Modular Soft Robots. 2021 IEEE International Conference on Robotics and Automation (ICRA). 2021.


Zachary M. Hammond, Nathan S. Usevitch, and Sean Follmer. Grasp Analysis and Manipulation Kinematics for Isoperimetric Truss Robots. 2021 IEEE International Conference on Robotics and Automation (ICRA). 2021.


Inrak Choi, Evan Zhao, Eric J Gonzalez, and Sean Follmer. Hybrid Actuation With Unidirectional Clutches for Handheld Haptic Controllers. IEEE Robotics and Automation Letters 6, no. 3. 2021.


2020

Parastoo Abtahi, Victoria Ding, Anna C. Yang, Tommy Bruzzese, Alyssa B. Romanos, Elizabeth L. Murnane, Sean Follmer, and James A. Landay. 2020. Understanding Physical Practices and the Role of Technology in Manual Self-Tracking. Proc. ACM Interact. Mob. Wearable Ubiquitous Technol. (IMWUT ’20), 4, 4, Article 115, 24 pages. https://doi.org/10.1145/3432236


Kai Zhang, Lawrence H Kim, Yipeng Guo, and Sean Follmer. 2020. Automatic Generation of Spatial Tactile Effects by Analyzing Cross-modality Features of a Video. In Symposium on Spatial User Interaction. 1–10.


Elyse D Z Chase*, Alexa F Siu*, Abena Boadi-Agyemang+, Gene S-H Kim+, Eric Gonzales, and Sean Follmer. 2020. PantoGuide: A Haptic and Audio Guidance System To Support Tactile Graphics Exploration. In The 22nd International ACM SIGACCESS Conference on Computers and Accessibility. (*,+ These authors contributed equally to this work.)


Danyang Fan, Alexa F Siu, Sile O’Modhrain, and Sean Follmer. 2020. Constructive Visualization to Inform the Design and Exploration of Tactile Data Representations. In The 22nd International ACM SIGACCESS Conference on Computers and Accessibility.


Eric J. Gonzalez, Parastoo Abtahi, and Sean Follmer. 2020. REACH+: Extending the Reachability of Encountered-type Haptics Devices through Dynamic Redirection in VR. In Proceedings of the 33rd Annual Symposium on User Interface Software and Technology (UIST ‘20). ACM, New York, NY, USA.


Inrak Choi, Yiwei Zhao, Eric J. Gonzalez, and Sean Follmer, “Augmenting Perceived Softness of Haptic Proxy Objects through Transient Vibration and Visuo-Haptic Illusion in Virtual Reality,” in IEEE Transactions on Visualization and Computer Graphics, doi: 10.1109/TVCG.2020.3002245.


Lawrence H. Kim, Daniel S. Drew, Veronika Domova, and Sean Follmer. 2020. User-defined Swarm Robot Control. In Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems (CHI ‘20). Association for Computing Machinery, New York, NY, USA, 1-13. DOI: //doi.org/10.1145/3313831.3376814 (Best Paper Honorable Mention)


N. S. Usevitch*, Z. M. Hammond*, M. Schwager, A. M. Okamura, E. W. Hawkes+, S. Follmer+, An untethered isoperimetric soft robot. Sci. Robot. 4, eaaz0492 (2020). DOI: 10.1126/scirobotics.aaz0492 (*,+ These authors contributed equally to this work.)


Sanghyeon Park, Daniel Drew, Sean Follmer, and Juan Rivas-Davila. Lightweight High Voltage Generator for Untethered Electroadhesive Perching of Micro Air Vehicles. IEEE Robotics and Automation Letters. 2020.


2019

Kai Zhang, Eric J. Gonzalez, Jianglong Guo and Sean Follmer, “Design and Analysis of High-Resolution Electrostatic Adhesive Brakes Towards Static Refreshable 2.5D Tactile Shape Display”, in IEEE Transaction on Haptics preprint, 2019. doi:10.1109/TOH.2019.2940219


Eric J. Gonzalez and Sean Follmer. 2019. Investigating the Detection of Bimanual Haptic Retargeting in Virtual Reality. In 25th ACM Symposium on Virtual Reality Software and Technology (VRST ’19), November 12–15, 2019, Parramatta, NSW, Australia. ACM, New York, NY, USA, 5 pages. //doi.org/10.1145/3359996.3364248 (Best Short Paper)


Alexa F. Siu, Son Kim, Joshua A. Miele, and Sean Follmer. 2019. shapeCAD: An Accessible 3D Modelling Workflow for the Blind and Visually-Impaired Via 2.5D Tactile Shape Displays. In Proceedings of the 21stInternational ACM SIGACCESS Conference on Computers and Accessibility (ASSETS ’19). ACM, New York, NY, USA. DOI: //dx.doi.org/10.1145/3308561.3353782 (Best Paper Nominee)


Olutayo Falasse, Alexa F. Siu, Sean Follmer. 2019. Tactile Code Skimmer: A Tool to Help Blind Programmers Feel the Structure of Code. In Proceedings of the 21st International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS ‘19). ACM, Pittsburgh, PA, USA. DOI: //dx.doi.org/10.1145/3308561.3354616


Alexa F. Siu. (2019, October). Advancing Accessible 3D Design for the Blind and Visually-Impaired via Tactile Shape Displays. In The Adjunct Publication of the 32nd Annual ACM Symposium on User Interface Software and Technology (pp. 146-149). ACM.


Eric J. Gonzalez, Parastoo Abtahi, and Sean Follmer. 2019. Evaluating the Minimum Jerk Motion Model for Redirected Reach in Virtual Reality. In the Adjunct Publication of the 32nd Annual ACM Symposium on User Interface Software and Technology (UIST ’19). ACM, New Orleans, LA, USA. DOI: //dx.doi.org/10.1145/3332167.3357096


Elyse D. Z. Chase and Sean Follmer. 2019. Differences in Haptic and Visual Perception of Expressive 1DoF Motion. In ACM Symposium on Applied Perception 2019 (SAP ’19), September 19–20, 2019, Barcelona, Spain. ACM, New York, NY, USA, 9 pages. //doi.org/10.1145/3343036.3343136


Lawrence H. Kim, Pablo Castillo, Sean Follmer, Ali Israr. 2019. VPS Tactile Display: Tactile Information Transfer of Vibration, Pressure, and Shear. Proc. ACM Interact. Mob. Wearable Ubiquitous Technol. 3, 2, Article 51 (June 2019), 17 pages. //doi.org/10.1145/3328922


Parastoo Abtahi, Benoit Landry, Jackie (Junrui) Yang, Marco Pavone, Sean Follmer, James Landay. 2019. Beyond The Force: Using Quadcopters to Appropriate Objects and the Environment for Haptics in Virtual Reality. In CHI Conference on Human Factors in Computing Systems Proceedings (CHI 2019), May 4–9, 2019, Glasgow, Scotland Uk. ACM, New York, NY, USA, 13 pages. //doi.org/10.1145/ 3290605.3300589 (Best Paper Honorable Mention)


Lawrence H. Kim and Sean Follmer. 2019. SwarmHaptics: Haptic Display with Swarm Robots. In CHI Conference on Human Factors in Computing Systems Proceedings (CHI 2019), May 4-9, 2019, Glasgow, Scotland Uk. ACM, New York, NY, USA, 13 pages. DOI: 10.1145/3290605.3300918 (Best Paper Honorable Mention)


Evan Strasnick, Sean Follmer, and Maneesh Agrawala. 2019. Pinpoint: A PCB Debugging Pipeline Using Interruptible Routing and Instrumentation. In Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems (CHI ‘19). ACM, New York, NY, USA. DOI: //doi.org/10.1145/3290605.3300278


Jingyi Li, Son Kim, Joshua A. Miele, Maneesh Agrawala, Sean Follmer. 2019. Editing Spatial Layouts through Tactile Templates for People with Visual Impairments. In Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems (CHI ‘19). ACM, New York, NY, USA. DOI: //doi.org/10.1145/3290605.3300436


Mathieu Le Goc, Charles Perin, Sean Follmer, Jean-Daniel Fekete, and Pierre Dragicevic, “Dynamic Composite Data Physicalization Using Wheeled Micro-Robots,” in IEEE Transactions on Visualization and Computer Graphics, vol. 25, no. 1, pp. 737-747, Jan. 2019. doi: 10.1109/TVCG.2018.2865159

2018

Mathieu Le Goc, Charles Perin, Sean Follmer. Embedded Personal Physicalizations. Toward a Design Language for Data Physicalization, IEEE VIS, Oct 2018, Berlin, Germany.


Artem Dementyev, Javier Hernandez, Inrak Choi, Sean Follmer, Joseph Paradiso. (2018). Epidermal Robots: Wearable Sensors That Climb on the Skin. Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies, 2(3), 102. (Distinguished Paper Award)


Alexa F. Siu, Joshua Miele, Sean Follmer. 2018. An Accessible CAD Workflow UsingProgramming of 3D Models and Preview Rendering in A 2.5D Shape Display. In Proceedings of the 20th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS ‘18). ACM, Galway, Ireland. DOI: //doi.org/10.1145/3234695.3240996


Kai Zhang and Sean Follmer. (2018, March). Electrostatic Adhesive Brakes for High Spatial Resolution Refreshable 2.5 D Tactile Shape Displays. In Haptics Symposium (HAPTICS), 2018 IEEE (pp. 319-326). IEEE.


Parastoo Abtahi, and Sean Follmer. 2018. Visuo-Haptic Illusions for Improving the Perceived Performance of Shape Displays. In Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems (CHI ‘18). ACM, New York, NY, USA. DOI: //doi.org/10.1145/3173574.3173724 (Best Paper Honorable Mention)


Inrak Choi, Eyal Ofek, Hrvoje Benko, Mike Sinclair, Christian Holz. 2018. CLAW: A Multifunctional Handheld Haptic Controller for Grasping, Touching, and Triggering in Virtual Reality. In Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems (CHI ‘18). ACM, New York, NY, USA. DOI: //doi.org/10.1145/3173574.3174228


Jason Alexander, Anne Roudaut, Jürgen Steimle, Kasper Hornbæk, Miguel Bruns Alonso, Sean Follmer, and Timothy Merritt. 2018. Grand Challenges in Shape-Changing Interface Research. In Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems (CHI ‘18). ACM, New York, NY, USA, Paper 299, 14 pages. DOI: //doi.org/10.1145/3173574.3173873


Alexa F. Siu, Eric J. Gonzalez, Shenli Yuan, Jason B. Ginsberg, and Sean Follmer. 2018. shapeShift: 2D Spatial Manipulation and Self-Actuation of Tabletop Shape Displays for Tangible and Haptic Interaction. In Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems (CHI ‘18). ACM, New York, NY, USA. DOI: //doi.org/10.1145/3173574.3173865


Evan Strasnick, Christian Holz, Eyal Ofek, Mike Sinclair, Hrvoje Benko. 2018. Haptic Links: Bimanual Haptics for Virtual Reality Using Variable Stiffnes Actuation. In Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems (CHI ‘18). ACM, New York, NY, USA. DOI: //doi.org/10.1145/3173574.3174218


Yiwei Zhao and Sean Follmer. 2018. A Functional Optimization Based Approach for Continuous 3D Retargeted Touch of Arbitrary, Complex Boundaries in Haptic Virtual Reality. In Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems (CHI ‘18). ACM, New York, NY, USA. DOI: //doi.org/10.1145/3173574.3174118


Alexa F. Siu, Shenli Yuan, Hieu Pham, Eric J. Gonzalez, Lawrence H. Kim, Mathieu Le Goc, Sean Follmer. (2018) Investigating Tangible Collaboration for Design Towards Augmented Physical Telepresence. In: Plattner H., Meinel C., Leifer L. (eds) Design Thinking Research. Understanding Innovation. Springer, Cham

2017

Usevitch, N., Hammond, Z., Follmer, S., & Schwager, M. Linear Actuator Robots: Differential Kinematics, Controllability, and Algorithms for Locomotion and Shape Morphing. (2017, September) In IEEE/RSJ International Conference on Intelligent Robots and Systems. 2017


Yiwei Zhao, Lawrence H. Kim, Ye Wang, Mathieu Le Goc, and Sean Follmer, 2017, October. Robotic Assembly of Haptic Proxy Objects for Tangible Interaction and Virtual Reality. In Proceedings of the 2017 ACM International Conference on Interactive Surfaces and Spaces (pp. 82-91). ACM. Vancouver


Alexa F. Siu, Eric J. Gonzalez, Shenli Yuan, Jason Ginsberg, Allen Zhao, and Sean Follmer. 2017. shapeShift: A Mobile Tabletop Shape Display for Tangible and Haptic Interaction. In Adjunct Publication of the 30th Annual ACM Symposium on User Interface Software and Technology (UIST ‘17). ACM, New York, NY, USA, 77-79. DOI: //doi.org/10.1145/3131785.3131792 (Best Demo Honorable Mention)


Evan Strasnick, Maneesh Agrawala, and Sean Follmer. 2017. Scanalog: Interactive Design and Debugging of Analog Circuits with Programmable Hardware. In Proceedings of the 30th Annual Symposium on User Interface Software and Technology (UIST ‘17). ACM, New York, NY, USA. DOI: //doi.org/10.1145/3126594.3126618 (Best Paper Honorable Mention)


Inrak Choi, Heather Culbertson, Mark Miller, Alex Olwal, and Sean Follmer. 2017. Grabity: A Wearable Haptic Interface for Simulating Weight and Grasping in Virtual Reality. In Proceedings of the 30th Annual Symposium on User Interface Software and Technology (UIST ‘17). ACM, New York, NY, USA. DOI: //doi.org/10.1145/3126594.3126599 (Best Paper Award)


Inrak Choi, Nick Corson, Lizzie Peiros, Elliot W. Hawkes, Sean Keller and Sean Follmer, “A Soft, Controllable, High Force Density Linear Brake Utilizing Layer Jamming,” in IEEE Robotics and Automation Letters, vol. PP, no. 99, pp. 1-1. doi: 10.1109/LRA.2017.2761938


Lawrence H. Kim, and Sean Follmer. UbiSwarm: Ubiquitous Robotic Interfaces and Investigation of Abstract Motion as a Display. In Proceedings of the ACM on Interactive, Mobile,Wearable and Ubiquitous Technologies (IMWUT) 2017. Volume 1, Issue 3.


Zachary M. Hammond, Nathan S. Usevitch, Elliot W. Hawkes, and Sean Follmer. “Pneumatic Reel Actuator: Design, Modeling, and Implementation.” In Proceedings of IEEE International Conference on Robotics and Automation (ICRA) 2017. IEEE, 2017.


Griffin Dietz, Jane L. E, Peter Washington, Lawrence H. Kim, and Sean Follmer. 2017. Human Perception of Swarm Robot Motion. In Proceedings of the 2017 CHI Conference Extended Abstracts on Human Factors in Computing Systems (CHI EA ‘17). ACM, New York, NY, USA, 2520-2527.


Evan Strasnick, Jackie Yang, Kesler Tanner, Alex Olwal, and Sean Follmer. 2017. shiftIO: Reconfigurable Tactile Elements for Dynamic Affordances and Mobile Interaction. In Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems (CHI ‘17). ACM, New York, NY, USA, 5075-5086. DOI: //doi.org/10.1145/3025453.3025988 (Best Paper Honorable Mention)


Ken Nakagaki, Sean Follmer, Artem Dementyev, Joseph A. Paradiso, and Hiroshi Ishii. “Designing Line-Based Shape-Changing Interfaces.” IEEE Pervasive Computing 16, no. 4 (2017): 36-46.


Pauline Gourlet, Mathieu Le Goc, and Sean Follmer. 2017. Revisiting Turtles and Termites: an Open-ended Interactive Physical Game with Multiple Robots. In Proceedings of the 2017 Conference on Interaction Design and Children (IDC ‘17). ACM, New York, NY, USA, 679-682. DOI: //doi.org/10.1145/3078072.3091979


Hsin-Liu (Cindy) Kao, Deborah Ajilo, Oksana Anilionyte, Artem Dementyev, Inrak Choi, Sean Follmer, and Chris Schmandt. 2017. Exploring Interactions and Perceptions of Kinetic Wearables. In Proceedings of the 2017 Conference on Designing Interactive Systems (DIS ‘17). ACM, New York, NY, USA, 391-396. DOI: //doi.org/10.1145/3064663.3064686

2016

Mathieu Le Goc, Lawrence H Kim, Ali Parsaei, Jean-Daniel Fekete, Pierre Dragicevic, Sean Follmer. Zooids: Building Blocks for Swarm User Interfaces. In Proceedings of the 29th Annual ACM Symposium on User Interface Software & Technology (UIST ‘16). (Best Paper Award)


Artem Dementyev, Hsin-Liu (Cindy) Kao, Inrak Choi, Deborah Ajilo, Maggie Xu, Joseph A. Paradiso, Chris Schmandt, Sean Follmer. Rovables: Miniature On-Body Robots as Mobile Wearables. In Proceedings of the 29th Annual ACM Symposium on User Interface Software & Technology (UIST ‘16). (Best Paper Award)


Ken Nakagaki, Artem Dementyev, Sean Follmer, Joseph A. Paradiso, Hiroshi Ishii. ChainFORM: A Linear Integrated Modular Hardware System for Shape Changing Interfaces. In Proceedings of the 29th Annual ACM Symposium on User Interface Software & Technology (UIST ‘16).


Evan Strasnick, Sean Follmer. Applications of Switchable Permanent Magnetic Actuators in Shape Change and Tactile Display. In Adjunct proceedings of the 29th Annual ACM Symposium on User Interface Software & Technology (UIST ‘16).


Inrak Choi, Sean Follmer. Wolverine: A Wearable Haptic Interface for Grasping in Virtual Reality. In Adjunct proceedings of the 29th Annual ACM Symposium on User Interface Software & Technology (UIST ‘16). (Best Demo Award)


Inrak Choi, Elliot Hawkes, David Christensen, Christopher Plcoh, Sean Follmer. Wolverine: A Wearable Haptic Interface for Grasping in Virtual Reality. In Proceedings of the 2016 IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS 2016).


Sungjune Jang, Lawrence H. Kim, Kesler Tanner, Hiroshi Ishii, and Sean Follmer. 2016. Haptic Edge Display for Mobile Tactile Interaction. In Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems (CHI ‘16).


Ken Nakagaki, Luke Vink, Jared Counts, Daniel Windham, Daniel Leithinger, Sean Follmer, and Hiroshi Ishii. 2016. Materiable: Rendering Dynamic Material Properties in Response to Direct Physical Touch with Shape Changing Interfaces. In Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems (CHI ‘16). (Best Paper Honorable Mention)


Eldon Schoop, Michelle Nguyen, Daniel Lim, Valkyrie Savage, Sean Follmer, and Björn Hartmann. 2016. Drill Sergeant: Supporting Physical Construction Projects through an Ecosystem of Augmented Tools. In Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems (CHI EA ‘16). (Best Late Breaking Work Award)

Previous

Valkyrie Savage, Sean Follmer, Jingyi Li, and Björn Hartmann. 2015. Makers’ Marks: Physical Markup for Designing and Fabricating Functional Objects. In Proceedings of the 28th Annual ACM Symposium on User Interface Software & Technology (UIST ‘15).


Philipp Schoessler, Daniel Windham, Daniel Leithinger, Sean Follmer, and Hiroshi Ishii. 2015. Kinetic Blocks: Actuated Constructive Assembly for Interaction and Display. In Proceedings of the 28th Annual ACM Symposium on User Interface Software & Technology (UIST ‘15).


Ken Nakagaki, Sean Follmer, and Hiroshi Ishii. 2015. LineFORM: Actuated Curve Interfaces for Display, Interaction, and Constraint. In Proceedings of the 28th Annual ACM Symposium on User Interface Software & Technology (UIST ‘15).


Luke Vink, Viirj Kan, Ken Nakagaki, Daniel Leithinger, Sean Follmer, Philipp Schoessler, Amit Zoran, and Hiroshi Ishii. 2015. TRANSFORM as Adaptive and Dynamic Furniture. In Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems (CHI EA ‘15). (CHI Golden Mouse Award – Best Video)


Hiroshi Ishii, Daniel Leithinger, Sean Follmer, Amit Zoran, Philipp Schoessler, and Jared Counts. 2015. TRANSFORM: Embodiment of “Radical Atoms” at Milano Design Week. In Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems (CHI EA ‘15).


Daniel Leithinger, Sean Follmer, Alex Olwal, and Hiroshi Ishii. 2014. Physical telepresence: shape capture and display for embodied, computer-mediated remote collaboration. In Proceedings of the 27th annual ACM symposium on User interface software and technology (UIST ‘14).


Lining Yao, Ryuma Niiyama, Jifei Ou, Sean Follmer, Clark Della Silva, and Hiroshi Ishii. 2013. PneUI: pneumatically actuated soft composite materials for shape changing interfaces. In Proceedings of the 26th annual ACM symposium on User interface software and technology (UIST ‘13). (Best Paper Award)


Sean Follmer, Daniel Leithinger, Alex Olwal, Akimitsu Hogge, and Hiroshi Ishii. 2013. inFORM: dynamic physical affordances and constraints through shape and object actuation. In Proceedings of the 26th annual ACM symposium on User interface software and technology (UIST ‘13).


Daniel Leithinger, Sean Follmer, Alex Olwal, Samuel Luescher, Akimitsu Hogge, Jinha Lee, and Hiroshi Ishii. 2013. Sublimate: state-changing virtual and physical rendering to augment interaction with shape displays. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI ‘13). (Best Paper Award Honorable Mention)


Sean Follmer, Daniel Leithinger, Alex Olwal, Nadia Cheng, and Hiroshi Ishii. 2012. Jamming user interfaces: programmable particle stiffness and sensing for malleable and shape-changing devices. In Proceedings of the 25th annual ACM symposium on User interface software and technology (UIST ‘12). (Best Paper Award)


Sean Follmer and Hiroshi Ishii. 2012. KidCAD: digitally remixing toys through tangible tools. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI ‘12). ACM, New York, NY, USA, 2401-2410.


Sean Follmer, Rafael (Tico) Ballagas, Hayes Raffle, Mirjana Spasojevic, and Hiroshi Ishii. 2012. People in books: using a FlashCam to become part of an interactive book for connected reading. In Proceedings of the ACM 2012 conference on Computer Supported Cooperative Work (CSCW ‘12). ACM, New York, NY, USA, 685-694.


Sean Follmer, Micah Johnson, Edward Adelson, and Hiroshi Ishii. 2011. deForm: an interactive malleable surface for capturing 2.5D arbitrary objects, tools and touch. In Proceedings of the 24th annual ACM symposium on User interface software and technology (UIST ‘11).


Sean Follmer, David Carr, Emily Lovell, and Hiroshi Ishii. 2010. CopyCAD: remixing physical objects with copy and paste from the real world. In Adjunct proceedings of the 23nd annual ACM symposium on User interface software and technology (UIST ‘10).